Subway Candy Princess Runner

Subway Candy Princess Runner

Subway Candy Princess Runner

Year

2021

Company

GameYug Interactive

Category

Action · Runner

Platform

Android

About The Project

About The Project

It's an endless runner where players navigate a fast-paced candy themed environment, dodging obstacles like deadly snakes, bus and other hazards while being pursued by a Monster. The game incorporates exciting features such as temporary power-ups like flight (flying horse), increased jump (Super Sneakers), and automatic candy collection (Candy stick). Players can also personalize their runner with unique characters and vehicles like car, bike and UFO. The inclusion of leaderboard encourages competition among players. Overall, the game is presented as a fast-paced and addictive experience, ideal for short bursts of mobile gaming fun.

It's an endless runner where players navigate a fast-paced candy themed environment, dodging obstacles like deadly snakes, bus and other hazards while being pursued by a Monster. The game incorporates exciting features such as temporary power-ups like flight (flying horse), increased jump (Super Sneakers), and automatic candy collection (Candy stick). Players can also personalize their runner with unique characters and vehicles like car, bike and UFO. The inclusion of leaderboard encourages competition among players. Overall, the game is presented as a fast-paced and addictive experience, ideal for short bursts of mobile gaming fun.

My Contribution

My Contribution

  • Gameplay Mechanics: Enhanced player movement with left, right, jump, and slide mechanics.

  • Object Pooling: Optimized collision detection and performance.

  • Level Design: Placed 3D objects to create diverse environment section prefabs.

  • Obstacle Generation: Procedurally generating random obstacles with variety.

  • Scoring System: Distance-based scoring mechanics.

  • Player Customization: Unlock and purchase characters and vehicle customization.

  • Bug Fixing & Testing: Comprehensive testing and optimization.

  • Gameplay Mechanics: Enhanced player movement with left, right, jump, and slide mechanics.

  • Object Pooling: Optimized collision detection and performance.

  • Level Design: Placed 3D objects to create diverse environment section prefabs.

  • Obstacle Generation: Procedurally generating random obstacles with variety.

  • Scoring System: Distance-based scoring mechanics.

  • Player Customization: Unlock and purchase characters and vehicle customization.

  • Bug Fixing & Testing: Comprehensive testing and optimization.

Tech & Tools

Tech & Tools

Unity Engine, C#, Blender, Object Pooling

Let'S WORK

TOGETHER

Let'S WORK

TOGETHER

Let'S WORK

TOGETHER

Let'S WORK

TOGETHER

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