Subway Adventure Runner
Subway Adventure Runner
Subway Adventure Runner


Year
2021
Company
GameYug Interactive
Category
Action · Runner
Platform
Android
About The Project
About The Project
This was my very first project in game development with Unity Engine. It was this project where I learned actual game development process in Unity. It's an endless runner where players navigate a fast-paced environment, dodging obstacles like trains and other hazards while being pursued by an Inspector. The game incorporates exciting features such as temporary power-ups like flight (Jetpack), increased speed (Super Sneakers), and automatic coin collection (Magnet). Players can also personalize their runner with unique characters and outfits. The inclusion of leaderboard encourages competition among players. Overall, the game is presented as a fast-paced and addictive experience, ideal for short bursts of mobile gaming fun.
This was my very first project in game development with Unity Engine. It was this project where I learned actual game development process in Unity. It's an endless runner where players navigate a fast-paced environment, dodging obstacles like trains and other hazards while being pursued by an Inspector. The game incorporates exciting features such as temporary power-ups like flight (Jetpack), increased speed (Super Sneakers), and automatic coin collection (Magnet). Players can also personalize their runner with unique characters and outfits. The inclusion of leaderboard encourages competition among players. Overall, the game is presented as a fast-paced and addictive experience, ideal for short bursts of mobile gaming fun.
My Contribution
My Contribution
Gameplay Mechanics: Improved player movement with left, right, jump, and slide mechanics.
Object Pooling: Optimized collision detection through efficient object pooling.
Obstacle Generation: Procedurally generating random obstacles with varying types.
Scoring System: Distance-based scoring mechanics.
Player Customization: Unlock and purchase characters and customization options.
Bug Fixing & Testing: Comprehensive quality assurance across Android platform.
Gameplay Mechanics: Improved player movement with left, right, jump, and slide mechanics.
Object Pooling: Optimized collision detection through efficient object pooling.
Obstacle Generation: Procedurally generating random obstacles with varying types.
Scoring System: Distance-based scoring mechanics.
Player Customization: Unlock and purchase characters and customization options.
Bug Fixing & Testing: Comprehensive quality assurance across Android platform.
Tech & Tools
Tech & Tools
Unity Engine, C#, Blender, Object Pooling Optimization





