Battle of Lords - War of Kingdom
Battle of Lords - War of Kingdom
Battle of Lords - War of Kingdom


Year
2022
Company
GameYug Interactive
Category
Action · Arcade
Platform
Android · iOS
About The Project
About The Project
It's an exciting 3D obstacle course game with a unique twist: crowd-based gameplay. Player (King) starts alone and navigate challenging courses filled with different enemies and monsters, and unexpected twists. The key to success lies in strategically collecting other soldiers as they progress, forming a larger and more powerful army. The game features easy-to-learn controls while offering a challenging gameplay experience that requires skill and strategic thinking to master the courses and outmaneuver rivals.
The game offers a variety of features, including fast-paced action with thrilling 3D obstacle courses, crowd-based gameplay where collecting soldiers is central, deadly mythical creatures to fight, and visually appealing 3D graphics and engaging environments that enhance the player experience.
It's an exciting 3D obstacle course game with a unique twist: crowd-based gameplay. Player (King) starts alone and navigate challenging courses filled with different enemies and monsters, and unexpected twists. The key to success lies in strategically collecting other soldiers as they progress, forming a larger and more powerful army. The game features easy-to-learn controls while offering a challenging gameplay experience that requires skill and strategic thinking to master the courses and outmaneuver rivals.
The game offers a variety of features, including fast-paced action with thrilling 3D obstacle courses, crowd-based gameplay where collecting soldiers is central, deadly mythical creatures to fight, and visually appealing 3D graphics and engaging environments that enhance the player experience.
My Contribution
My Contribution
Player Movement: Implemented touch controls for left/right movement with drag mechanics.
Level Design: Created diverse environments including nature, volcano, underwater, and mountain settings.
Obstacle Systems: Designed interactive obstacles like moving axes, hammers, and spiked pendulums.
Scoring System: Implemented soldier-based and level-based scoring mechanics.
Player Customization: Unlock and purchase characters, weapons, and rideable animals.
Bug Fixing & Testing: Comprehensive testing and optimization across both platforms.
Player Movement: Implemented touch controls for left/right movement with drag mechanics.
Level Design: Created diverse environments including nature, volcano, underwater, and mountain settings.
Obstacle Systems: Designed interactive obstacles like moving axes, hammers, and spiked pendulums.
Scoring System: Implemented soldier-based and level-based scoring mechanics.
Player Customization: Unlock and purchase characters, weapons, and rideable animals.
Bug Fixing & Testing: Comprehensive testing and optimization across both platforms.
Tech & Tools
Tech & Tools
Unity Engine, C#, Blender, Firebase Analytics




